Towny Configuration

Prices

  • Town creation costs $2,500.00
  • Town outposts costs $5,000.00
  • Town blocks (Claiming) costs $25.00
  • Purchasing extra town blocks cost $25.00, each extra one will cost $25.00 plus 5% every bonus claim block
  • Renaming a town costs $100.00
  • Nation creation costs $7,500.00
  • Renaming a nation costs $1,000.00

Upkeep:

  • The base upkeep of the town is $25.00
  • Town upkeep is based upon the number of residents:
    • 1 resident: base * 1.0 = $25
    • 4 residents: base * 1.8 = $45
    • 8 residents: base * 2.4 = $60
    • 16 residents: base * 4.8 = $120
    • 32 residents: base * 9.6 = $240
    • 50 residents: base * 18.4 = $460
    • 75 residents: base * 25.0 = $625
    • 100 residents: base * 50.0 = $1,250
    • 150 residents: base * 75.0 = $1,875
    • 200 residents: base * 100.0 = $2,500
  • The base upkeep of the nation is $100.00
  • Nation upkeep is based upon the number of residents:
    • 0 residents: base * 1.0 = $100
    • 50 residents: base * 10.0 = $1,000
    • 100 residents: base * 20.0 = $2,000
    • 200 residents: base * 30.0 = $3,000
    • 400 residents: base * 40.0 = $4,000
    • 600 residents: base * 50.0 = $5,000

Spawn Travel:

  • Traveling to your own town: $5.00
  • Traveling to your town’s nation’s spawn: $10.00
  • Traveling to another town in your nation’s spawn: $10.00
  • Traveling to a public town’s spawn: $20.00

Town Blocks:

  • Town blocks is based upon the number of residents:
    • 1 resident: 16 blocks
    • 4 residents: 25 blocks
    • 8 residents: 50 blocks
    • 16 residents: 75 blocks
    • 32 residents: 115 blocks
    • 50 residents: 175 blocks
    • 75 residents: 250 blocks
    • 100 residents: 325 blocks
    • 150 residents: 450 blocks
    • 200 residents: 650 blocks
  • Additional town blocks from joining a nation based upon the nation’s number of residents:
    • 0 residents: 10 blocks
    • 50 residents: 25 blocks
    • 100 residents: 50 blocks
    • 200 residents: 100 blocks
    • 400 residents: 150 blocks
    • 600 residents: 200 blocks

Outpost Limits:

  • Based upon the number of residents:
    • 1 resident: 0 outposts
    • 4 residents: 0 outposts
    • 8 residents: 1 outposts
    • 16 residents: 2 outposts
    • 32 residents: 3 outposts
    • 50 residents: 5 outposts
    • 75 residents: 6 outposts
    • 100 residents: 7 outposts
    • 150 residents: 8 outposts
    • 200 residents: 10 outposts
  • Additional outposts from joining a nation based upon the nation’s number of residents:
    • 0 residents: 0 outposts
    • 50 residents: 1 outposts
    • 100 residents: 2 outposts
    • 200 residents: 3 outposts
    • 400 residents: 4 outposts
    • 600 residents: 5 outposts

Miscellaneous

  • Doing banking transactions must be done from a bank plot (Deposit, withdraw, etc.)
  • Residents are removed from the towns after 180 days